The locker-room game, now in your pocket. Each night the moles take a teammate out of the match. Each day the squad argues it out and votes someone off with a red card. Send off both moles and the squad wins — guess wrong and the moles even the numbers.
If you've played Mafia, Werewolf or Traitors, you already know it. If you haven't, one match teaches you.
Lights out. The two moles quietly agree on a teammate to take out of the match — usually whoever got loudest during the day.
The squad wakes up a player down and starts talking. Accuse, defend, deflect — or press a teammate and watch how they answer.
Someone gets a red card and walks. The match notebook keeps every accusation and every vote on record, so nobody rewrites history.
Short enough for a queue, a train, or between rounds.
Every accusation and every vote, on the record and re-readable.
They target the people closing in on them — quiet play is its own tell.
No ads, no purchases, no subscription, no paywalled squad slots.
Nothing to sign up for. Nothing about you is collected or sold.
Party mode is fully offline; Solo falls back to offline chatter.
Not at all. The football is the costume — kit numbers, red cards, a locker room. The game underneath is Mafia, and one match is enough to learn it.
No. Party mode is pass-and-play on a single phone. One person installs it, everyone else just takes the phone when it comes round.
Yes — no ads, no in-app purchases, no subscription. The whole game is in the download.
None. There's no account, no tracking and no analytics. Solo mode sends the fictional match state — in-game squad names and recent events, nothing about you — to our server so the AI squadmates can talk. Full details are in the privacy policy.
No. Mole United is an unofficial fan game with no real clubs, crests, kits, competitions or player likenesses — generic colours and numbers only.
Coming to iPhone and Android. Want a nudge when it lands?